Speaking of loot, Torchlight 2 smartly scales the items you find based on your class. Each area is large in its own right, but also plays host to numerous dungeons and hidden caverns to explore for side-quests and the ever-valuable loot. Unlike the first game which had players descending level after level into a randomly generated mine, Torchlight 2 features sprawling environments that radiate outward, spanning forests, deserts, a snowy tundra and more. The stylized art style pops on the screen, with character animations and small environmental details making the world truly come alive. While the story in Torchlight 2 is sparse, the game's world is rich with detail. Abilities are unlocked in all trees at certain levels, not based on progress through that tree, enabling a great deal of freedom to mix and match abilities and find exactly the combination to fit your play style. You can just as easily also go down a skill tree focusing on pure damage dealing or another with various hexes to hinder your foes. Of course, those descriptions are gross oversimplifications thanks to three skill trees per class.įor example, while the outlander is best with a gun in hand, one skill tree can further augment the firearms with spells ranging from poisonous bullets to finishing shots that turn defeated enemies into spectral bats that fight for you. The berserker is your speedy melee fighter and engineer summons robotic assistants while the embermage uses elemental abilities and the outlander specializes in ranged weapons. There are four playable classes this time around, each with their own spin on classic role-playing archetypes. The original hero has become corrupted by the first game's events, and a new hero (or heroes) must step up to restore order. The story in Torchlight 2, what little there is, pays homage to the first game.
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